“It is marvelous seeing serious thought given to the magic of games rather than just the mechanics. To understand games one has to actually engage with and experiment with them in a playful and introspective way, and that is really what The Rules We Break is all about.”
Richard Garfield, designer of Magic: The Gathering and many other games
“Breaking big ideas down into palatable bites of design wisdom, this book is like a spread of lovely tapas plates, seasoned by experience, and ready for designers, players, and teachers, to fill themselves with the spicy lessons in play and thought that only Eric Zimmerman can bring to the table.”
Tracy Fullerton, Director, USC Game Innovation Lab